![]() ![]() RX 570 4GB with a moderate overclock (1330MHz on the core, 1800MHz on the memory) I'm not great at the game, but at least it runs really well so far. Running in DX11 at 1080p render output using borderless. For settings, I just chose the "High" preset and turned off MSAA since outer-edge aliasing didn't seem very noticeable anyway, and MSAA is pretty expensive. It never dropped below 60FPS in the section I played, with the game generally hovering between 75-90FPS. ![]() I suspect it will get more challenging to run later on, especially if it becomes more CPU intensive, but I was pleasantly surprised at the performance considering my modest GPU and relatively weak platform/CPU. The only thing I noticed (because I died a bunch against one particular enemy =\) is that the load times are pretty rough, but I'm sure a lot of that had to do with having to use my HDD instead of my SSD. Just wanted to follow up and share my experience in case people here that don't have 2080s or whatever are curious how it runs on lower end stuff. I find there are few modern games my 1080 Ti can actually run at native 4k at 60fps. I'm usually between 1440p-1800p and that's good enough for me.įor Control, I'm running in DX11 mode, 4k output, 1080p native rendering, everything maxed except for Volumetric Lighting on Medium, and 4X MSAA. I also have Vsync in-game turned off and am using Adaptive Vsync from the Nvidia Control Panel, as the in-game vsync dropped performance quite a bit. 10 Civilization V HD Wallpapers and Backgrounds Fan Club Wallpaper Abyss Video Game Civilization V Civilization V Wallpapers Favorite We hope you enjoy our curated selection of Civilization V Wallpapers. I'm actually really surprised at how good 1080p looks. Each of these 10 Civilization V Wallpapers has been community curated to work great as a wallpaper. I was running in 1440p originally, but it would drop below 60fps pretty frequently, even with MSAA off. What sold me is 1080p with MSAA actually looks better than 1440p, in that there is much less temporal flickering. It's a very soft looking game so I can't even really notice any difference in sharpness or clarity, but at 1440p with no MSAA there is a lot of flickering on movement. An easy spot to notice it is on the vertical blinds on office rooms that have window walls. 1080p with MSAA dramatically lessens this. ![]() Overall I'm really happy with performance. I haven't tried DX12 at all as I don't care to try RT without hardware support. ![]()
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